Through The Mountain Pass

Sole Contributor

4 weeks

Research Documentation

Through The Mountain Pass is a 2D platformer artefact focusing on air and wall movement and inspired by games such as Donkey Kong Country Returns. It was my first experience designing in 2D using Unreal Engine.

The player controls The Peaceful Swordsman, who must travel the mountain pass and avoid traps along the way, in order to reach the mountain top.

This project focuses on character movement. The character can air dash, wall jump, slide on walls (automatically or manually, depending on the wall type), grab corners and climb.